PALÉOH! — Le jeu qui rassemble
Livraison offerte dès 150 € d'achat
Jeu de palet en bois pensé en France
Livraison en France, Belgique, Suisse, Luxembourg et Monaco
Behind Paléoh!: an architect, a passion for beautiful objects and the wish to put play back at the centre.
Paléoh! was born from the imagination of Clément Boussier, an architect.
Being an architect teaches you to observe how people live, to understand how objects find their place in everyday life and to seek the balance between function, material and aesthetics.
With Paléoh!, we wanted to apply that same way of thinking to something much more spontaneous: a game.
Being an architect is above all about thinking how people use a space, an object or a place.
This design culture naturally guides us in creating Paléoh!
We love objects that don’t need a screen, a battery or a long instruction manual.
The ones you understand straight away. The ones you pick up without thinking.
The palet game has exactly that quality.
A few palets. A target. Two players. And the urge to take the lead.
We didn’t just want to create a wooden palet game. We wanted to create a reason to get together.
The palet game is one of those traditional games that are passed down through generations.
We love its principle, its simplicity and the friendly competition that springs up around every game.
But we wanted to give it a new identity: more contemporary, easier to carry and closer to our world.
That’s how Paléoh! was born: a wooden palet game designed for today.
The idea of Paléoh! becomes a real project.
The game takes shape and the first games help us improve the product.
Keep imagining games and objects that make people want to get together.
We want to create objects you keep, bring out again and associate with special moments.
An improvised evening. A rematch. A laugh. A day spent outdoors.
Paléoh! was born in 2025. And our adventure is only just beginning.